Bert Plasschaert
Bert Plasschaert

Bert Plasschaert


Keep pushing myself to new levels. Learn now things everyday. Working in a great team full of talented people.

From when I was little, I was fascinated by computers and loved working with them. I knew that I wanted to pursue a career in this field. When I heard that it was possible to attend a collage program to make the visual pieces of a game I was sold. I put all my effort into getting enrolled. This worked out great for me, the single best decision I have ever made.

Learning: Howest University of Applied Sciences - Digital Arts and Entertainment

Skills: 3ds Max Adobe Photoshop Substance Painter Unreal Engine Zbrush 3dsmax Substance Designer Unreal Engine 4 Substance Painter Visual Studio Code

Expertise: Architectural Visualisation Game Design & Development Immersive Media Other Product Visualisation

  • Skipped Debut N/A
  • Leveled up to Player Mar 07, 2019
  • Leveled up to Contender Apr 09, 2019
  • Leveled up to Rookie TBD
  • Pro TBD


TechArt Intern Ubisoft Berlin
Berlin, Germany | Feb 2020 - Aug 2020

I am very fortunate to have this internship at this industry-leading company. My main tasks were learning, streamlining and implementing.

Master - Game Technology RnD
Breda, The Netherlands | Sep 2020 - Jul 2021

My interests are improving pipelines, this program taught how to approach this in structured efficient way.

Bachelor - Digital Arts and Entertainment - Game Graphics Production
Kortrijk, Belgium | Sep 2017 - Feb 2020

This program was my introduction into the game industry. Attending this program was the best decision I ever made.

Current Education