benjamin ghys
Belgiuma job as a technical artist, all round modeler or tool creator
After I was introduced into modeling, and having a good teacher who taught us all the secrets and shortcuts we could use. that really got my attention, I was always curious to learn more. I was first introduced into modeling using Autocad // Seeing lots of cool CGI trailers and their breakdowns also got my interest seeing how they did it. // Last but not least by playing AAA games, and looking at how they did it. //
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3dsmax 3ds Max Abobe Illustrator Adobe Media Encoder Adobe Photoshop After Effects Arnold Renderer Autodesk 3ds Max Autodesk Maya Auto Desk Maya Illustrator python Substance Designer Substance Painter Unreal Engine Unreal Engine 4 Zbrush
Expertise: 3D Animation Game Design & Development Immersive Media Other
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Skipped Debut N/A
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Leveled up to Player Mar 07, 2019
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Leveled up to Contender Jun 01, 2019
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Leveled up to Rookie TBD
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Pro TBD