Andrei-Mihai Bejan
RomaniaMy goals are to grow as a character artist and create art that would inspire others. I would love to ship some great games in the future!
When I was a kid I loved drawing and playing games. In the 9th grade I decided I want to be a concept artist/illustrator, but later at the end of my 2nd year of university I discovered 3D. So, over almost a decade-long academical art training, I found my true passion, making characters for video games. Since then I've been pursuing a career as a character artist .
Learning: UNARTE
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Marvelous Designer rizomuv Substance Painter Topogun Zbrush
Expertise: Game Design & Development
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 03, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Character Artist @ AMC Ro Studio
Freelance Character Artist @Garage Studios
Freelance Character Artist @Tokkun Studio
Character Artist Intern @AMC Ro Studio