Rookie Awards 2024 - Open for Entries!
Björn Degerstedt
Björn Degerstedt

Björn Degerstedt

  Sweden

I am striving to get a full time employment as an environment artist at a studio making incredible games.

At a younger age I loved to mess around in dev software such as Source SDK and G.E.C.K. My interest for development was always there but I got the impression it would be impossible to get a job without knowing programming. My commitment happened a few years later After I had tried the film industry for a bit. I realized game engines like Unreal and Unity are a commonplace for many studios and that I have a chance if I apply to one of the great schools in my home country of Sweden.

Learning: Futuregames

Skills: 3DF Zephyr Adobe Photoshop Auto Desk Maya Blender Marvelous Designer Substance Designer Substance Painter Unreal Engine Zbrush

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player May 25, 2019
  • Leveled up to Contender Mar 09, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Jan 2020 - Aug 2020

Current Education

Futuregames
Class of 2020

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