Vivek Raj Rajan
United KingdomMy short-term goal is to work as a Lighting or FX Artist for a game studio. My long-term goal is to become an Art/Technical Director.
I was interested in the creative media when I first started experimenting in photoshop during my 8th grade. I immediately felt connected with the work I did and since then, I have been learning more about the industry and the tools and workflows followed by the professionals.
Learning: University of Hertfordshire
Skills: Adobe Photoshop Adobe Substance Painter Autodesk Maya Marmoset Toolbag Quixel Suite Substance Painter Unreal Engine 5
Expertise: Architectural Visualisation Game Design & Development Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Sep 11, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Created 360 Virtual Reality Tours using Unreal Engine and Presented them to various clients from all over the world.
Created several worlds from scratch for a 3D art pipeline, including environment, assets, lighting, sound, and motion.
Combined technical and artistic abilities to accomplish challenging animation objectives.