Ashley Rosenbaum
United StatesMy career goal is to become a gameplay animator in the video game industry.
I believe I was 12 or 13 years old when I realized that I wanted to do animation as a career and actively pursue creative media. At first I was primarily looking at film, researching and learning as much as I could about the industry. I always loved video games but didn't think about leaning into that realm until around 2016 when I realized where I lived had several companies and opportunities available. Since then, I have been trying to learn more and be a part of video game development.
Learning: DigiPen Institute of Technology
Skills: Adobe Illustrator Adobe Photoshop Adobe Premier Pro Arnold Render Autodesk Maya Blender Houdini Marmoset Maya Microsoft Office Suite Spine Substance Designer Substance Painter ZBrush
Expertise: 2D Animation 3D Animation Game Design & Development Motion Graphics Visual Effects
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
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Leveled up to Debut N/A
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Leveled up to Player May 27, 2021
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Leveled up to Contender N/A
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Leveled up to Rookie Feb 09, 2022
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Pro TBD