Giselle Valenzuela
Giselle Valenzuela

Giselle Valenzuela

  United States

My goal is to create immersive worlds through compelling imagery, world building, composition and lighting for players to experience.

Growing up with video games always on my side, I have aspired to one day play my part in creating unforgettable and unique worlds. I initially wanted to create concept art for video game environments and characters until I was given the opportunity to develop game environments myself. Through the knowledge I have obtained going to Ringling College of Art and Design, I was able to discover my passion for video game creation and my drive towards wanting to work in the entertainment industry.

Learning: Ringling College of Art and Design

Skills: Substance Painter Unreal Engine 4 Maya Marvelous Designer Substance Designer Zbrush ZBrush Adobe Photoshop

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Apr 23, 2019
  • Leveled up to Rookie Apr 26, 2019
  • Pro TBD

Current Education

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