Apu Dutta
United StatesMy ideal career would be working as a technical artist on a game team, creating tools for procedural game asset generation.
I am a software engineer by profession, but I have always had a passion for art. In 2020, I started volunteering on indie game teams and trying my hand at different roles like concept art, environment art, and level creation. Having discovered how procedural assets are generated, I realized I could combine my engineering knowledge with my art which unlocked a new realm of possibilities. I decided that a career in technical art would be perfect for me!
Learning: DigiPen Institute of Technology
Skills: Adobe Substance Painter Houdini Maya
Expertise: 3D Animation Game Design & Development Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Nov 09, 2020
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Leveled up to Contender Aug 21, 2022
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Leveled up to Rookie TBD
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Pro TBD