Antoine Gérin
FranceI would like to become an environment/props artist in a major game company
After high school, I didn't know what I wanted to do and I went to a 3d animation school in Paris. There, I found myself a passion for 3d modeling3. Since I was more into video games, I decided to follow the Game Graphics Production curriculum at Howest, Digital Art and Entertainment based in Kortrijk, Belgium.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: Blender 2.9 Marmoset Toolbag 4 Photoshop Substance Alchemist Substance Painter Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 23, 2021
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Leveled up to Rookie TBD
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Pro TBD