Anouk Regensburg
Anouk Regensburg

Anouk Regensburg


Creating realistic and accurate 3D models, creating concept art and VR experiences, writing stories, making my own movies.

I've been creative since I was a child, always drawing, writing stories, roleplaying with figurines rather than playing with make-up. My interests in movies and games was enormous. While attending a training course as a graphic designer I realised my interests in creating movies was bigger than designing corporate identities. After graduating I got into the Netherlands Film Academy in Amsterdam as an Immersive Media Visual Effects student and I knew this was the right place for me.

Learning: Netherlands Film Academy

Skills: Substance Painter Maya 2020 Adobe Photoshop Nuke Auto Desk Maya Arnold Renderer

Expertise: Concept Art & Illustration Game Design & Development Graphic Design Immersive Media Other Visual Effects

  • Leveled up to Debut Sep 25, 2014
  • Leveled up to Player Sep 28, 2015
  • Leveled up to Contender Jul 14, 2019
  • Leveled up to Rookie TBD
  • Pro TBD


48 Hour Film Project: Omdat We Broers Zijn
| Aug 2017 - Aug 2017

Poster design done for the short film Omdat We Broers Zijn. Winner: Best Use of Character.

48 Hour Film Project: Underdog
Rotterdam | Sep 2016 - Sep 2016

Poster design and credits for the short film Underdog. Winner: Best Film, Best Actress, Best Writing, Public Award.

48 Hour Film Project: My Pleasure
Amsterdam | Jun 2016 - Jun 2016

Poster design and credits done for the short film My Pleasure. Winner: Best Film, Best Director, Best Cinematography, Best Use of Line.

Current Education

Netherlands Film Academy
Class of 2019