Angelina Hoß
GermanyAt first I want to work as an Environment artist. My final goal would be to become Lead Artist of a game studio.
Then I was 12 years old and playing FF10. I was so fascinating from the Environment and I wanted to do it too and more important I wanted to make other people smiling to my work, like I did with that game.
Learning: SAE Creative Media Institute
Skills: Adobe Photoshop Autodesk Maya Blender Cycles Blender Eevee
Expertise: Architectural Visualisation Game Design & Development Other Product Visualisation Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Nov 18, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
SAE Creative Media Institute
Class of 2020