Anes Sabanovic
SwedenMy long-term career goal is to become an Art Director
I want to create environments with compelling storytelling for people to enjoy. As a fan and player of "The Last of Us" I have always been impressed by the compelling narrative woven into those environments. I specialize in environment and prop creation and am committed to creating exemplary work. I’m always excited about learning new things, technology, and efficient work routes.
Learning: The Game Assembly
Skills: Adobe Photoshop Adobe Substance Painter Autodesk Maya Blender Keyshot Marmoset Marmoset Toolbag Maya Quixel Megascan Substance 3D Painter Unreal Engine 4 Unreal Engine 5 ZBrush
Expertise: Game Design & Development
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Rookie of the Year - Finalist
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Jun 25, 2023
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Leveled up to Rookie TBD
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Pro TBD