Andrew Downs
United StatesI would like to eventually become a 3D character artist, but starting off as a pre vis artist or a prop artist for a company.
Shortly after I found myself spending hours and hours in Halo 3's forge mode. I really loved creating content for others to enjoy and then I was lucky enough to have a 3D animation class in my high school. I picked up 3D with Blender and was mostly self taught then. Aside from that I've always loved games and the behind the scenes of how they were made.
Learning: Csun
Skills: Autodesk Maya Marmoset Toolbag3 Substance Painter Zbrush
Expertise: 3D Animation Game Design & Development Motion Graphics Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jun 06, 2020
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Leveled up to Rookie TBD
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Pro TBD