

Anca Badut
Switzerland
I believe CG has the power to enhance the architectural language and design process of our times - I want to explore and research this
Shortly after enrolling in the University of Architecture, I discovered Maya - this is how it all began. I started creating my own experimental designs, researching how the power of CG could be applied in design and storytelling. I then got interested in artificial reefs design, age-friendly architectural design, and storytelling for UX, but I always tried linking these with my fascination for the creative media and entertainment industry. I am self-taught in Computer Graphics.
Learning: Self Taught
Skills: Autodesk Maya Maya Arnold Houdini After Effects Substance Painter Arnold Renderer Mantra bifrost Adobe Photoshop
Expertise: 3D Animation Architectural Visualisation Game Design & Development Visual Effects

Excellence Award
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Leveled up to Debut N/A
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Leveled up to Player Mar 07, 2019
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Skipped Contender N/A
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Leveled up to Rookie Jan 24, 2023
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Pro TBD
• Experience
Storytelling and UX Development for VR in CityEngine at ESRI R&D
Former Intern Designer at Philip Beesley Architect Inc. Toronto
Research Assistant at University of Toronto, Daniels Faculty of Landscape Architecture, MArch