
Adrianna Simons
United States
My first goal is getting into the industry as a 3D props and/or environment artist. Later on, I want to pass my knowledge on to others.
I first realized I wanted to work in the industry in high school, but I still wasn't totally sure yet. At first, I had an interest in the programming side of things. After going to college for a short while, I realized I wanted something more visual. I eventually transferred to UTD to give 3D art a try and it really clicked with me that I wanted to work in the creative media and entertainment industry.
Learning: The University of Texas at Dallas
Skills: 3d Substance Painter Adobe Photoshop Autodesk Maya Unreal Engine 4 Substance Sampler Quixel Megascan Unreal Engine 5 ZBrush Core
Expertise: Game Design & Development Other

Portfolio of the Week
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Mar 10, 2023
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Leveled up to Rookie TBD
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Pro TBD