Amanda Westerdahl
SwedenI aim to work with games that capture the player and has great replayability. My passion is working with realistic character creation.
Although I did try to imagine myself going to a 'regular' job, I've always circled back to creating. I originally wanted to be a comic book artist, but was introduced to the games industry when I was 16-17. The realization that my two favorite interests, making art and video games, could be combined as a job felt like a dream come true. And when I got my first job in the industry, working as a game tester at a larger company, I realized there was no going back.
Learning: The Game Assembly
Skills: Auto Desk Maya Marmoset Toolbag Marvellous Designer Substance Designer Substance Painter ZBrush
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 07, 2019
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Leveled up to Rookie TBD
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Pro TBD