Alireza Nateghi

Alireza Nateghi


I want to be good enough to work for an AAA game company, for both creating arts and giving ideas about games.

I started learning 3D on my own. I always loved gaming and VFX but I didn't know which is right for me, so I went after VFX and watched some tutorials about 3d tracking with equalizer one of the most cutting-edge technologies in the industry I do believe. Then grab my hand on Nuke, it was really fun. But it didn't stop me to go after gaming workflow and UE4 had the most influence on me for that. So I'm here looking for an opportunity to work for a gaming company to fulfill my dreams.

Learning: Self Taught

Skills: Adobe Photoshop Reality Capture ZBrush Marmoset Toolbag 4 Autodesk Maya Substance Painter

Expertise: Game Design & Development

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 06
  • Leveled up to Rookie TBD
  • Pro TBD