Alvaro dos Santos Siqueira
BrazilI would like to begin as a 2d concept artist and then with more time and experience go to a level like 3d modeling and texturing.
I've been making models for about a year as a hobby, about 6 months ago (june/2019) I've began taking my drawings and trying to replicate in 3d designs, that's when I discovered the modeling tools like zbrush and texturing tools like substance painter, that made me realize how much more there was to learn, for example, when I made my first model (a pirate ship) I tried modeling the wood details and the poly count got so high that my notebook crashed then through necessity i've learned bump maps
Learning: Self Taught
Skills: Blender Substance Painter Zbrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 09, 2020
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Leveled up to Rookie TBD
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Pro TBD