Alexander Diehl
CanadaFirst and foremost my goal is to improve my skills as an artist, and find a career where I can learn and contribute.
I first discovered the industry back in high school, around 2010. Creating art, construction, and working with technology have always been interest of mine, so when I heard about the possibility of pursuing a career as a 3d modeller I knew exactly what path I was going to take.
Learning: Art Institute of Vancouver
Skills: Autodesk Maya Marmoset Toolbag Marmoset Toolbag3 Maya Substance Painter Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Product Visualisation
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jul 24, 2019
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Leveled up to Rookie TBD
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Pro TBD