Alejandro Díaz Magán
Alejandro Díaz Magán

Alejandro Díaz Magán


I would like to work as a 3D Artist for the Games industry, specialized in stylized environments, in an well known indie studio.

Since I was 14 years old I knew I wanted to make videogames. On my own I started learning online tools like Unity or RPGMaker, amazed by the power these tools gave me to create my own worlds an let people walk through them. Since then I never stopped learning, focusing my career in the creation of interactive environments and the videogame field.

Learning: ANIMUM Creativity Advanced School

Skills: Substance Painter ZBrush Autodesk Maya Adobe Photoshop Unreal Engine Marmoset Toolbag 3 Unreal Engine 4 Substance Designer

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 08
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

ANIMUM Creativity Advanced School
Class of 2020