Alahyla Rivera
United StatesLearn each day more and improve more. Be a better 3d environment artist, and one day get a job in the gaming industry.
It was in high school, I loved Pixar and Disney movies and I always loved how they did their environment, I was very curious how they did those beautiful sceneries so I moved to Tampa and began going to an art school and then learning on my own. I always trying to learn and challenge myself each time I do an environment.
Learning: Art Institute of Tampa
Skills: 3dsmax 3ds Max Marmoset Toolbag Quixel Megascan Quixel Mixer Speedtree Substance Alchemist Substance Painter Unreal Engine Unreal Engine 4 Zbrush
Expertise: Architectural Visualisation Game Design & Development
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Apr 20, 2020
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Leveled up to Rookie Aug 07, 2021
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Pro TBD
• Experience
Created 3D high-poly models from conception through production representing a photo realistic imaging .