Akhil Raj
IndiaI am Akhil Raj, a self-taught 3D artist working in the gaming industry for the last three years. I have background experience as a 2D artist and animator. My current focus is on the level art and environment art in games, especially designing landscapes, creating materials and blueprints, lighting and modelling architecture and vegetation. I have been learning and experimenting with software and game engines that are popular in the gaming field like Unreal Engine, CryEngine, Blender etc.
Learning: Self Taught
Skills: Adobe Photoshop Awesome Bump Blender Blender Cycles Cryengine Materialize Quixel Mixer TreeIt Unreal Engine World Machine
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 31, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Created concepts, illustrations and storyboard for 2D animation based on the storyline.
Created concepts, illustrations and other graphic elements for different brands.
Creating the real-time rendering of environment and architectures.