Adnel Martin
United StatesTo land a position in which I can bring value to, thrive, and improve my skill set doing what I love to do, having a reason to excel.
I realized that I wanted to work in the creative media and entertainment industry very early on. I remember as a 14 year old wondering how all the games I played were done and how cool it would be to make my own. I was also captivated by movies such as "The Incredible's" and "Toy Story", always wanting to create my own characters.
Learning: Self Taught
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Marmoset Toolbag3 Marvelous Designer Maya Photoshop Substance Painter Topogun Zbrush
Expertise: Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 27, 2019
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Leveled up to Rookie TBD
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Pro TBD