Arthur Bildanov
Arthur Bildanov

Arthur Bildanov


To become a lead CG artist in the AAA CG company. To do it as fast as I can

I was thinking about CG since 14. Each time in the cinema I was dreaming - how amazing should it be to create such inspiring characters and effects. I thought CG is impossible career in Russia. After university I've been employed by Fujitsu IT. During 5 years I went a way from intern to the Project lead. Fujitsu taught me that everything is possible if you are inspired and work hard enough. After 2 more years I've realised - now or never. I left Fujitsu and now learning to be a CG artist.

Learning: Self Taught

Skills: Marmoset Toolbag Autodesk Maya Substance Painter

Expertise: 3D Motion Graphics Concept Art & Illustration Game Design & Development Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Mar 10
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD