Zygimantas Jurevicius
United KingdomMy carrier goals, for now, are to work around experienced and ambitious people and gain more knowledge and experience from other artists.
I realised that I want to work in the Games industry just after school when it kicked in that all my life I am already around the games. I started from Counter-Strike video editing, where I would sync weapon shots to the music, try to create artistic cinematics. This is what really woke me up that I really enjoy being an artist and I love to create everything related to games.
Learning: University of West London
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag SpeedTree Substance Designer Substance Painter Unreal Engine 4 ZBrush
Expertise: Game Design & Development Other
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 30, 2021
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Leveled up to Rookie TBD
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Pro TBD