

Alex Mouandjo
FranceMy career goals would be to be apart of the VFX industry whether as the head of the creative or as an artist.
It's always been around something relying on creativity and art to me. I've always been passionate about cinema, video games and comics. And trying to get the skills required for this industry is what drives me to continue to work.
Learning: GOBELINS, l'école de l'image
Skills: 3d Substance Painter Abobe Illustrator Adobe Illustrator Adobe Photoshop Adobe Premiere Pro Adobe Premier Pro Adobe Substance Painter Arnold for Maya Autodesk Maya Blender Blender Cycles Blender Eevee Marvellous Designer Marvelous Designer Maya Substance Substance 3D Painter Substance Alchemist Substance Alchemy Substance Painter XGen ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Graphic Design Other Product Visualisation Visual Effects
-
Leveled up to Debut Mar 24, 2021
-
Leveled up to Player May 28, 2021
-
Leveled up to Contender Feb 20, 2022
-
Leveled up to Rookie Jul 06, 2023
-
Pro TBD
• Experience
Participation in the 2022 edition of the Hackathon broadcasted at the PIDS.
Participated in a gamejam organised by Gobelins and 42 for Vivatech as a 2D concept artist and a 3D Generalist.
VFX Generalist: Compositing, Restore, Roto, Keying, Tracking, Matchmove, FX Les 3 Mousquetaires d'Artagnan Boys in the Boat
3D Modeler in Ankou Studio for around two months Volunteering