Tom Keir
AustraliaTo become a 3D Environment Artist.
I've known that a career in 3D was for me ever since I was a youngster. Being obsessed with animated film, TV, and video games, I knew I wanted to be a part of that industry and create art that impacts others, the same way those games and movies impacted me.
Learning: CG Spectrum
Skills: 3d Substance Painter Adobe Photoshop Autodesk Maya Marmoset Toolbag 4 Maya Substance 3D Painter Substance Painter Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Runner Up
Rookie of the Year - Finalist
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Leveled up to Debut Apr 01, 2021
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Leveled up to Player Dec 27, 2021
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Leveled up to Contender May 31, 2022
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Realtime 3D Asset Author
Online
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Dec 2021 -
Producing asset packs for realtime uses in Unreal Engine 4/5.
• Current Education
CG Spectrum
Class of 2021