
Tom Ambrose
United KingdomTo model 3D assets in an advertisement or film pipeline.
After watching both the Matrix and Avatar for the first time I was encapsulated by the ability to bring stories not previously possible to the big screen, I began my journey into VFX while experimenting with 3D software during my own time at college. From there I introduced it gradually into my project developing my skills and leading to my choice to study VFX at a degree level.
Learning: Norwich University of the Arts
Skills: Autodesk Maya Arnold for Maya Adobe Substance Painter Blender Nuke
Expertise: Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Jan 24, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Norwich University of the Arts
Class of 2023