Rookie Awards 2024 - Open for Entries!
Kim Eklund

Kim Eklund

  Sweden

Full time employment at a game studio as an environment artist.

Gamer at heart since 3 years old, in 2008 I discovered the world of modding and started building custom maps for Star Wars: Jedi Academy, and then moved to Half-Life 2 (and other Source engine games). Building environments has been a creative outlet & passion that slowly developed into what I love doing today. Once I found out tools such as UE4 was publicly available with resources for learning, I found the desire to be part of studios to bring environments to life, for the games I love.

Learning: PlaygroundSquad

Skills: Adobe Photoshop Adobe Substance Painter Blender Blender 3.0 FMOD Maya Substance 3D Painter Substance Painter Unity 3D Unreal Engine Unreal Engine 5 ZBrush

Expertise: Game Design & Development

  • Leveled up to Debut Jun 01, 2014
  • Leveled up to Player Aug 16, 2021
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

PlaygroundSquad
Class of 2023

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