Thomas Proux
United StatesI want to tell stories that carry important messages and have kids dreaming just like I was watching animated movies.
I grew up watching tons of animated movies and when I was first introduce to digital arts I immediately fell in love with it. In middle school I was telling my first stories through photobashing stuff together and drawing with my mouse (not successful there.). But the passion never dried off and motivated me to take on that wild journey of being an artist.
Learning: Gnomon
Skills: Adobe Photoshop Agisoft Metashape Autodesk Maya Houdini Keyshot Marvelous Designer Megascans Mudbox Nuke Peregrine Labs Yeti Redshift SpeedTree Substance 3D Painter Substance Painter The Foundry Mari Unreal Engine Vray World Machine XGen ZBrush
Expertise: 3D Animation
Rookie of the Year - Finalist
Excellence Award
Rookie of the Year - Highly Commended
Draft Selection
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Skipped Debut N/A
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Leveled up to Player May 15, 2021
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Leveled up to Contender Mar 23, 2022
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Leveled up to Rookie Oct 30, 2022
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Pro TBD