Theo Whitcombe
United KingdomI aim to become a professional environment artist within the games industry, with some work on character creation as well.
Videogames have always been a large part of my life, however, it was only as I got older that I started to appreciate them as an art form. I became more and more intrigued by the worlds, stories, and characters that they provided and how well they work in an interactive medium. Even before this, I had a love for animated films and VFX, but being able to experience the art in a hands-on way really stuck with me for videogame and pulled me into using my artistic abilities in the gaming industry.
Learning: Solent University
Skills: 3DS Max Adobe Photoshop Arnold AutoCAD Substance Painter Unreal Engine 4 Vray ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 16, 2021
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Leveled up to Rookie TBD
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Pro TBD