My goal is to work as a 3D prop/hard surface artist in the game industry
Around 2015... At that time i was just a young kid spending loads of my time on video-games and i couldn't stop my mind from exploring every last bit of story that was being told by that media, not just verbally, through text and speech, but also indirectly, by props, and environments, later that year i started investing more time to enhance my artistic skills with the idea that i could also one day be building these worlds in mind.
Learning: Self Taught
Leveled up to Debut N/A
Leveled up to Player Aug 16, 2022
Leveled up to Contender TBD
Leveled up to Rookie TBD