Martin Frykler
Martin Frykler

Martin Frykler


To become a professional 3D artist in the game industri.

In my mid 20's I wanted to do something else besides classical music, and after testing blender and trying to make my own game demos I was hooked.

Learning: PlaygroundSquad

Skills: Unreal Engine 4 Maya Substance Painter Maya 2019 Substance 3D Painter Blender

Expertise: Concept Art & Illustration Game Design & Development Other

  • Skipped Debut N/A
  • Leveled up to Player May 19
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Class of 2022