Rookie Awards 2024 - Open for Entries!
Sam Huggett

Sam Huggett

  United Kingdom

Honestly, I want to see my family and friends praise a game and for me to be able to say, hey I worked on that!

I've always played games my whole life and always wanted to work with games but never really knew how I would get involved. During my first year of sixth form, we was introduced to a module that involved working with Blender and I had so much fun within that module that I started to learn in my personal time, I started off with little props and worked to basic environments. I knew from there that my dream of working within games could become a reality.

Learning: University of Hertfordshire

Skills: Adobe Photoshop Autodesk Maya Auto Desk Maya Houdini Substance Painter Unreal Engine 4 ZBrush

Expertise: Game Design & Development

Game of the Year - Highly Commended

Excellence Award

Draft Selection

  • Skipped Debut N/A
  • Leveled up to Player May 28, 2021
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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