Sam Huggett
United KingdomHonestly, I want to see my family and friends praise a game and for me to be able to say, hey I worked on that!
I've always played games my whole life and always wanted to work with games but never really knew how I would get involved. During my first year of sixth form, we was introduced to a module that involved working with Blender and I had so much fun within that module that I started to learn in my personal time, I started off with little props and worked to basic environments. I knew from there that my dream of working within games could become a reality.
Learning: University of Hertfordshire
Skills: Adobe Photoshop Autodesk Maya Auto Desk Maya Houdini Substance Painter Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Game of the Year - Highly Commended
Draft Selection
Excellence Award
Rookie of the Year - Finalist
-
Skipped Debut N/A
-
Leveled up to Player May 28, 2021
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD