Sebastian Bubu-Oppenheimer
United KingdomMy goals are to first launch my career into the industry and it would also be a dream to open an indie studio with my peers.
I've always had a love for video games and art in general as many people do however I never knew creating 3D environments was an actual job or career path. During my studies at the University of Arts London, I was made aware of the Game Arts pathway the software was extremely daunting and my first experience was with Uvs so naturally, I brushed it aside. However, after another class, I was able to experiment and get lost in the software and I instantly became passionate.
Learning: University of the Arts London
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Designer Maya SpeedTree Substance 3D Designer Unreal Engine Unreal Engine 4 ZBrush
Expertise: Game Design & Development
Excellence Award
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Highly Commended
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Leveled up to Debut N/A
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Leveled up to Player Mar 10, 2022
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Leveled up to Contender N/A
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Leveled up to Rookie TBD
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Pro TBD