Roshel Amuruz

Roshel Amuruz

  United States

To become an Environment Modeler TD in a film studio

When I was little I watched many disney movies and always wondered how they were made. Growing up I researched a lot about animation and knew that I wanted to be apart of the film industry. Eventually I saved up enough money to attend SVA and my journey started there.

Learning: School of Visual Arts

Skills: Maya Arnold for Maya SpeedTree ZBrush Nuke Substance Painter Marvellous Designer

Expertise: 3D Animation Architectural Visualisation Game Design & Development

Draft Selection

  • Skipped Debut TBD
  • Skipped Player TBD
  • Skipped Contender N/A
  • Leveled up to Rookie May 31, 2021
  • Pro TBD

Current Education

School of Visual Arts
Class of 2021