Clemente Miralles
GuatemalaTo work on high budgeted films as character artist or vfx artist. At the same time I would like to do something motion graphics oriented.
I would say that I found out that I wanted to work doing VFX, 3d and animation around the age of 15. Everything started with my interest on photoshop. when I graduated from school I wasn't a 100% sure on what I really wanted to do with my life, so I studied photography and cinema while I was taking some after effects courses. After that I wanted to try more challenging things, I got to college and started 3d oriented Graphic design. Right now I'm studying my masters degree on 3d Production.
Learning: Universidad del Istmo
Skills: Blender Blender Cycles Cinema 4D Octane
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development Graphic Design Motion Graphics Product Visualisation Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 19, 2021
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Leveled up to Rookie TBD
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Pro TBD