Rookie Awards 2024 - Open for Entries!
Clemente Miralles
Clemente Miralles

Clemente Miralles

  Guatemala

To work on high budgeted films as character artist or vfx artist. At the same time I would like to do something motion graphics oriented.

I would say that I found out that I wanted to work doing VFX, 3d and animation around the age of 15. Everything started with my interest on photoshop. when I graduated from school I wasn't a 100% sure on what I really wanted to do with my life, so I studied photography and cinema while I was taking some after effects courses. After that I wanted to try more challenging things, I got to college and started 3d oriented Graphic design. Right now I'm studying my masters degree on 3d Production.

Learning: Universidad del Istmo

Skills: Blender Blender Cycles Cinema 4D Octane

Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development Graphic Design Motion Graphics Product Visualisation Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 19, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Universidad del Istmo
Class of 2020

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