
Riccardo Collu
Italy
Junior 3D Artist
Since I was young I've always dreamt about make real the character of my immagination. When I got my first real pc I've started trying different software, expecially those of organic modeling. I've started creating my own project feeling really satisfied and in a short time I decided to turn my passion into my job.
Learning: BigRock
Skills: ZBrush Adobe Substance Painter Maya XGen Arnold Render 3d Substance Painter Arnold Adobe After Affects Arnold for Maya
Expertise: Game Design & Development Graphic Design Product Visualisation

Draft Selection
-
Leveled up to Debut N/A
-
Leveled up to Player Sep 22, 2022
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD