Riccardo Collu
ItalyJunior 3D Artist
Since I was young I've always dreamt about make real the character of my immagination. When I got my first real pc I've started trying different software, expecially those of organic modeling. I've started creating my own project feeling really satisfied and in a short time I decided to turn my passion into my job.
Learning: BigRock
Skills: 3d Substance Painter Adobe After Affects Adobe Photoshop Adobe Substance Painter Arnold Arnold for Maya Arnold Render Arnold Renderer Maya XGen ZBrush
Expertise: Game Design & Development Graphic Design Product Visualisation
Draft Selection
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Leveled up to Debut N/A
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Leveled up to Player Sep 22, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD