Rana Hanbazazah

Rana Hanbazazah

  Saudi Arabia

My long term plan is to become a game designer, own a studio and develop rich experiences & video games from scratch.

My passion in concept art, 3D and game development and design started in 2016 when I enrolled in a concept art course. Since that day, I knew I wanted to presume my career in the entertainment industry. I began to have a clear vision of what I want after I drifted my focus from graphic design in my senior year to game design and had my thesis on video games, psychology and player experience.

Learning: Think Tank Training Centre

Skills: Abobe Illustrator Marmoset Autodesk Maya Unreal Engine 4 Substance 3D Painter SpeedTree Adobe Photoshop Adobe Premier Pro ZBrush 3d Substance Painter

Expertise: Concept Art & Illustration Game Design & Development Graphic Design Other

Editor's Choice

  • Skipped Debut N/A
  • Leveled up to Player Jun 11, 2021
  • Leveled up to Contender Feb 26, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Think Tank Training Centre
Class of 2022