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Ryan Smith

Ryan Smith

  Australia

Currently, my career plan is to soak in as much industry expertise as i possibly can. After this, create games independently.

Since I picked up my first gaming console in 1999, I knew I wanted to be a game designer, or at least be involved in the process of creation. After recently looking into Unity & Unreal engine and it ignited the passion I have always had for the gaming industry. Now I'm all steam ahead, learning everything I need to make the games I love.

Learning: Self Taught

Expertise: 2D Animation 3D Animation Game Design & Development Web Design & Development

  • Leveled up to Debut Dec 25, 2020
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

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