Ryan Smith
AustraliaCurrently, my career plan is to soak in as much industry expertise as i possibly can. After this, create games independently.
Since I picked up my first gaming console in 1999, I knew I wanted to be a game designer, or at least be involved in the process of creation. After recently looking into Unity & Unreal engine and it ignited the passion I have always had for the gaming industry. Now I'm all steam ahead, learning everything I need to make the games I love.
Learning: Self Taught
Expertise: 2D Animation 3D Animation Game Design & Development Web Design & Development
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Leveled up to Debut Dec 25, 2020
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD