Dmytro Pysartsev
FranceI want to became a 3d Character Artist, to make legandary high quality characters.
In summer 2019 I was decided to start study as 3d artist. From that time I started to learn basics of art, anatomy, software like Zbrush, Maya, Photoshop, Substance Painter, Marmoset toolbag, Arnold for Maya, Xnormals, Xgen
Learning: Self Taught
Skills: 3d Substance Painter Adobe Photoshop Arnold for Maya Autodesk Maya Marmoset Toolbag 4 Maya Substance 3D Painter XYZTexturing ZBrush
Expertise: 3D Animation Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Feb 23, 2021
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Leveled up to Contender Nov 25, 2022
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Leveled up to Rookie TBD
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Pro TBD