Pedro Dobbin
BrazilI`m looking for a place to bare my feet in it and do a long career. I`m focusing in be part of a full cycle production and not outsourcing.
It was back in 2009 when a friend (How today is Technical Animator at Ubisoft Toronto) of mine introduced 3Ds Max and Maya. And since I always was into video games and movies, I decided to start my studies from there until now :).
Learning: Self Taught
Skills: 3d Substance Painter Adobe Substance Designer Adobe Substance Painter Maya unreal engine 5 ZBrush
Expertise: Architectural Visualisation Game Design & Development Other
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender May 25, 2022
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Leveled up to Rookie TBD
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Pro TBD