Tim Öhler
GermanyTo get a Job in a decent Studio to gain experience and get a better understanding of the Industry aswell as optimize my Workflows.
Since i was so impressed by great Games and their Story, as well as the beauty of Game Art and modern VFX.
Learning: SAE Creative Media Institute
Skills: Autodesk Maya Metashape Quixel Megascan SpeedTree Substance Alchemist Substance Designer Substance Painter ZBrush
Expertise: 3D Animation Architectural Visualisation Game Design & Development Graphic Design Product Visualisation Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 31, 2021
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Leveled up to Rookie TBD
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Pro TBD