Pakito Longofilo
ItalyWorking in the Gaming industry has always been my dream goal! I'd love to work as a Character Artist for games
Always been a troublemaker, always loved art and games. I realized just a few years ago that I need a bit of creativity and handwork to be happy. Currently sharpening my 3D skills :D
Learning: BigRock
Skills: Adobe After Affects Adobe After Effects Adobe Photoshop Adobe Substance 3D Painter Arnold Render Autodesk Maya Blender Foundry NUKE Marmorset Toolbag Marvelous Designer Procreate PureRef Topogun ZBrush ZWrap
Expertise: 3D Animation Concept Art & Illustration
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Leveled up to Debut N/A
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Leveled up to Player Feb 27, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
A ring inspired by the city of Venice, where I've worked from the concepts to the final 3D render and 3D print STL file.
Freelancing jobs mostly included miniature commissions or low poly models and renders. Hopefully I'll bring it to the next step soon!