Daniel Sexton
United KingdomMy current goal is be lucky enough to get accepted into a modelling position in an awesome studio.
From an early age I fell in love with digital entertainment which eventually lead me down a path to a game design course at 17. This is where I was introduced to 3D modelling and the industries surrounding it. After completing this course I moved onto a computer animation and VFX course at university which put me on the film and TV path.
Learning: Manchester Metropolitan University
Skills: 3d Substance Painter Adobe After Affects Adobe Photoshop Autodesk Maya Houdini Substance Painter
Expertise: 3D Animation Architectural Visualisation Game Design & Development Other Product Visualisation Visual Effects
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Apr 30, 2021
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Leveled up to Rookie TBD
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Pro TBD