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Nosa Okhuelegbe
Nosa Okhuelegbe

Nosa Okhuelegbe


I ultimately want to work in the Game industry as an asset modeller either in one of the AAA Studios or with a small indie studio.

I have been creating since I have had a memory. I started creating digitally in 2011 with Photoshop and during my degree in Architecture I transitioned to 3D first with architectural software but once i found blender I immediately know i wanted to be in CG Industry long term.

Learning: Self Taught

Skills: Adobe Substance Painter Blender Adobe Photoshop Adobe After Affects

Expertise: 3D Animation Architectural Visualisation Game Design & Development Immersive Media

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  • Skipped Debut N/A
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  • Leveled up to Contender N/A
  • Leveled up to Rookie Aug 15, 2022
  • Pro TBD