Agustin Oyaneder
CanadaProfessionally I wish to be a 3D artist. More specifically an environment 3D artist, but I would still aim for a generalist role.
I first realized I wanted to be in the industry when I realized that it was my dream to create worlds and stories and to participate in their creation. When I looked into my past, I realized the impact well-crafted series, be it games or cinema, had on me, and then I knew I wanted to be a part of that.
Learning: Self Taught
Expertise: 3D Animation Game Design & Development
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Leveled up to Debut Mar 02, 2022
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD