Nathan Nardy Ng
United StatesI am open to making 3D Character Art in ZBrush while texturing them in Substance Painter with Game Development knowledge.
When I was a youngster, I was a gamer, and it is inspiring how much effort is to create video games. Since now video games are becoming more realistic as technology evolves, I am amazed at how models and meshes have complex designs, and I was motivated to make my video games one day or with a team of creatives.
Learning: Savannah College of Art and Design
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Painter Autodesk Maya Marmoset Toolbag 4 Maxon Zbrush Maya Maya 2020 mixamo Substance Painter Unreal Engine UNREAL ENGINE 5.1 ZBrush
Expertise: Game Design & Development
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Leveled up to Debut Jan 01, 2020
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Leveled up to Player May 21, 2021
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Leveled up to Contender Mar 18, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I participated in Game Jam for 3 years! I do game jam annually to experience teamwork and pipeline structure for making games in 2 days!
Studying in the majors of interactive design and gaming development with concentration in Character Art while using industry-standard tools.
I supported my senior studio project by developing visual assets in modeling and texturing character designs via Scorpion, etc...